Vampire Survivors invented a genre almost by accident. You move — that's your only input — while your weapons fire automatically at the horde closing in from every direction. Every level-up offers a choice of new weapons or passive upgrades, and by minute twenty a good build is clearing the entire screen without you doing anything but positioning.
Poncle's original is a paid game; this page runs a browser take on the same formula. The appeal is identical: a run lasts fifteen to thirty minutes, the power curve is absurd, and the decision-making is entirely in which upgrades you take and when.
It's a browser game in the same style. Poncle's original Vampire Survivors is a paid release on Steam, consoles and mobile.
Level a weapon to its maximum and hold the matching passive item, then open a chest — the game combines them into a much stronger evolved version. Which passive pairs with which weapon is most of the game's depth.
Yes — it's a 2D game that runs in the browser with nothing to install, though the screen gets busy late in a run.