Burnout Drift is about holding a slide. You pick a car, take it to a circuit — the seaport is the signature map — and score by drifting: the longer the slide, the higher the angle, and the faster you're going, the more points per second. Straighten up or spin out and the combo ends.
There's no lap race and no rival; the scoreboard is the opponent. Cars can be upgraded and tuned, and the handling model rewards learning one car properly rather than buying a faster one.
Approach the corner with speed, flick the steering into it and tap the handbrake to break traction, then hold the slide with the throttle while counter-steering. Points accrue for angle, speed and duration.
Link corners. Ending a drift resets the multiplier, so keeping the car sideways from one corner into the next is worth far more than several separate good slides.
Yes — it's a 3D game, so close other tabs and lower the quality on older hardware.