Space Waves takes the 'wave' mode from Geometry Dash and makes a whole game out of it. You control a small arrow that flies at a fixed speed through a neon tunnel; hold the button and it climbs at 45 degrees, release it and it dives at 45 degrees. That is the entire control scheme, and the levels are built to punish a single late release.
There are 33 levels, and each one is a short, dense course of spikes, moving walls and tight zig-zag corridors that must be flown in a rhythm. Crashing restarts the level immediately, runs last under a minute, and the game keeps a percentage of how far you got — which is the number everyone chases.
It uses the same idea — hold to rise, release to fall at fixed angles — as a standalone game with its own 33 levels. If you can fly the wave in Geometry Dash, Space Waves will feel familiar.
33. Each is a short course you must complete in one go; progress is saved as your best percentage per level, so a run that dies at 80% still counts as your record.
Yes. It is a light 2D game with one control — space or click — and runs smoothly in the browser on any Chromebook.