Rolling Ball is a tunnel runner: a ball rolls forward through a neon corridor and you steer left and right to avoid the barriers rushing toward you. The speed climbs continuously, the gaps get tighter, and one contact ends the run — there is no health, no checkpoint and no finish line.
It belongs to the same family as Slope and Tunnel Rush, and it earns its place there by being ruthlessly consistent: the difficulty comes only from speed, never from a trick, so every run is a straight test of reaction and nerve.
Very — both are endless, accelerating, two-key reaction games. Rolling Ball puts you inside a tunnel rather than on an open slope, so obstacles arrive from all around rather than just ahead.
No. The tunnel is generated endlessly and the speed keeps rising; your score is how far you got.
Yes — a light browser game with two controls and nothing to install.